With evonHOME, you have brought the most up-to-date home automation system into your home. We want to help you with the planning so that your project is easily implemented. Before you dedicate yourself to the detailed information in the documentation, we would like to give you a rough overview of the functionality in an evonHOME system.
Depending on what you intend to control, you will need different evonHOME modules (light module, blinds module …); according to the application or function, there is a range of different modules you can choose from. The autonomous evonHOME modules provide you with centralized functions such as “All Lights Off”. The complete range of control functionality is only available with the CPU module, which enables the configuration and control to be done via smartphone, tablet or PC.
The modules are mounted in one or more cabinets and need to be connected and wired differently to conventional electrical installations. The electrical consumers are connected to the module outputs and one or more switches are connected to the inputs. In contrast to a conventional electrical installation, the switches are not used to directly switch 230V to a consumer, but to control an evonHOME module. Since the laying of empty conduit and the laying of cables occurs at a different time to the installation of the consumer unit and the commissioning of the controls, it is extremely important that the cabling for electrical consumers and switches is planned in detail. Hence the first part of our documentation details with the necessary steps to do this.
Here you will find all necessary information about the installation of your evonHOME.
You need to consider a few things when implementing your smart home project. If you want, you can determine the following points yourself and go to an evonHOME partner of your choice with the results, or the evonHOME partner can accompany you and advise you through these steps.
In the beginning, there was a plan – what do I want my house to be capable of? Take your house plans and think of the following for each floor and room:
- Where will the consumer unit be located?
- Number of electric blinds and what type (standard or 24V with reverse switching?).
- Number of separate switchable light circuits and what type (standard via load relay, integrated load relay or dimmer function).
- Number of room temperature regions for temperature control (number of heating circuits per room temperature region is not relevant here).
- Number of special functions via input and outputs (e.g. doorbell, alarm light, window contacts, presence sensor, camera, audio, …).
First things first: think about what you actually want to control. Don’t worry at this stage about how and when, because all functions can be combined later via the evonHOME app. Just get them connected to the controller (lights, blinds, garden irrigation, doorbell, …).
The evonHOME configuration Excel file enables you to determine your exact module requirements and helps you keep an eye on the costs.
You will need a 24V power supply for the modules and a CPU evonHOME Controller (HC-iX800) module for the app control.
Let’s take a bedroom on the first floor as an example. We will use this example throughout the entire documentation and show the full capability so that we can use it everywhere.
Electrical Cabinet Placement
Depending on space requirements and availability, you can install everything in a central consumer unit or split it up over sub-consumer units. Normally, it is advantageous to combine the cellar, ground floor and outdoors area in a single consumer unit and put the electronics for the first floor in a smaller sub-consumer unit on the first floor. Using sub-consumer units reduces the length of cables and thus substantially reduces the cabling effort and simplifies the feeding in of cables.
You will need a bus extension module for every sub-consumer unit to connect the evonHOME modules to one another. You also need a bus extension module (Sys 1200) each time you start a new row within a consumer unit.
A separate 24 V supply is not always required for a sub-consumer unit. If the power is sufficient, you can route the supply from a previous unit.
Ensure that the GND connection of all power supplies is connected with the protected earth connection (PE).
Since the bedroom is on the first floor, we will use a sub-consumer unit. The power supply and the evonHOME controller are placed into the main consumer unit and the bus extension and the module for the bedroom in the sub-consumer unit. Both consumer units are connected to each other with the bus cable (CAT5) and the 24V power supply cable.
The number and type of blinds to be controlled determines which module is to be used. It doesn’t matter whether the shading element is a roller shade, internal blinds, external blinds, or an awning – the important thing is how it is driven. Use the evonHOME module Blinds module B1144 if the motor has a separate line for UP and DOWN and is supplied with 230V. If the motor has a reversing switch then use the evonHOME module Blinds module B1244. Each of these modules can control two shading elements.
The bedroom has a window and a balcony door whose shading elements are to be controlled. Both shading elements are equipped with a normal motor (UP/DOWN, 230V). We will therefore plan an evonHOME module B1144, whereby the first output will be used for the balcony door and the second output for the window.
It is important that you consider the number, function and type of lighting you wish to use for illumination. It is a good idea to draw your lighting circuits on a floor plan and note whether the circuits should be switchable or dimmable. Once you have considered the lighting circuits, the next thing to think about is the type and number of lights per lighting circuit: they will determine the optimum module selection:
The dimmable light will need the evonHOME dimmer module L1424. Each module can control 2 lighting circuits. In addition to the dimmer modules, you will need a dimmer pack for each dimmable light suitable for your type of bulb, for example the Eltako SUD12 1-10 V universal dimmer switch. The evonHOME dimmer module L1424 controls the dimmer pack via 0-10V or 1-10V; you can switch your dimmer pack or an intermediate relay on or off via the digital output of the dimmer module. Two dimmer circuits can be connected to each module.
The other lights will either require the evonHOME lighting module L1244 with integrated 230V/16A relay or the evonHOME lighting module L1144 to connect external relays for larger loads. You can choose either, or ask your electrician to decide for you. Four lighting circuits can be connected to each module.
Two normal and two dimmable lighting circuits are to be installed in the bedroom.
Both of the normal lighting circuits are used for the ceiling and balcony lighting; an evonHOME module L1244 (with 16A relays) is sufficient here. Only two of the four outputs of the lighting module are used, the other outputs can and should be used for other rooms.
The two dimmable lighting circuits are reserved for two reading lights positioned left and right of the bed; they will use an evonHOME dimmer module L1424. In addition, we will use a dimmer pack each, which will be connected later to the modules.
To control temperature, you will need the evonHOME single room modules C1144 or C1244. Module C1144 is controlled by the evonHOME room operating panel and module C1244 via PT1000 sensors, or from an external demand value (for example from an analog input).
Four control valves and 4 room operating panels can be connected to the evonHOME single room control module C1144 and C1244, whereby this corresponds to 4 separate room control zones. Each output can be connected to as many valve drives in parallel as you wish; it is only limited by the load on the relay output. This is useful if you have to install several heating circuits in a room because of the heating pipe lengths and the room is to remain a single zone with a constant temperature distribution.
You still need temperature sensors in the rooms with module C1144 so that the controller can modify the temperature as required. Temperature sensors are already integrated into our room operating panels C1101, C1102, C1103 and C1104. When fully equipped, in addition to room temperature measurement, the models C1101 to C1104 also have other functions such as demand temperature selection, mode selector (comfort, energy-saving, frost protection) and presence button (raise/lower temperature when activated).
In contrast to module C1144, the temperature demand value and mode cannot be changed with module C1244, this is only possible via the App, since only a PT1000 temperature sensor can be connected to the input of module C1244.
Naturally, we also want to control the climate in the bedroom. There is a heating circuit in the bedroom. We select the room-operating panel C1103 (temperature sensor, demand value, mode setting and presence button), the choice is yours.
We need an evonHOME single room module C1144 for the heating circuit, whereby the valve requires an output leaving three outputs free.
Special functions such as doorbell, door opener, window contacts, garden irrigation, scene buttons etc. require our digital modules. To determine how many modules you need, consider first the number and type of special functions you require. The evonHOME digital module D1180 has 8 digital inputs at 24V DC and is normally used in conjunction with the evonHOME digital module D1208, which has 8 digital outputs. The evonHOME digital module D1344 combines 4 inputs and 4 outputs in one module.
The inputs are designed for 24 V DS for all modules. Make sure you never connect higher voltages or alternating current sources to the module; otherwise it will be irreparably damaged.
The outputs can be used, depending on the wiring, to switch either 24 VDC or 230 V AC, however note when using 230 V consumers, the load is ohmic and may not exceed 5 A! Ohmic loads are, for example, normal light bulbs, whereby LED lamps represent capacitive loads and must be switched using an external relay. If in doubt, please ask your electrician or evonHOME partner!
Using our bedroom example, we plan to add an alarm system and we need a digital input and a switch to activate and deactivate the alarm, and a closing contact for the window and balcony door.
We plan an evonHOME digital module D1180 with 8 digital inputs, whereby 4 inputs are for the bedroom (the 4 reserve inputs can be used for a further room). Two inputs are for the closing contacts and two others for the switch.
In our example, we demonstrate the planning of special functions via digital modules.
Basically, you have a free choice concerning the switch type, but for evonHOME, we only use pushbuttons. We recommend that you use pushbuttons with at least 2 to 4 pushbutton functions per unit (corresponding to a flush-mounted socket). Since evonHOME only switches 24V signals via the pushbuttons/ sensors, there are no particular requirements concerning current carrying ability.
In our example, we plan using the following switches:
- 1x 2-way pushbutton at the entrance for the ceiling light, a double-click switches the dimmable reading lights and the ceiling light off.
- 1x 4-way and 1x 2-way pushbutton next to the balcony door. Two pushbuttons each for the two window shades UP / DOWN, one for the external light and one for the ceiling light.
- 2x 2-way pushbuttons, one of each side of the bed. 1 pushbutton for the dimmable light and 1 for the ceiling light.
- 1x 2-way pushbutton behind the bed for special functions, this could normally be handled with a double-click or a long push and are only in our example to demonstrate the evonHOME digital module D1180.
Once you have decided the number of evonHOME modules, relays and pushbuttons and have also fixed how you wish to distribute them in the cabinet(s), you can dimension the consumer unit. Basically, you can install evonHOME in any standard consumer unit due to the standard rail mounting with 45mm plate.
All lights, blinds and other loads, all switches, window contacts and sensors are wired into the appropriate consumer unit. For the switches, we recommend the use of multi-core communication cable (F-YAY) or CAT5 cable. Clearly arrange them, optimally on LSA plus strip (see template connection strip).
Do not forget to leave space for the power supply, bus extension and bus terminator. Once everything has been installed, 20-30% of the space in the consumer unit should be free for future extensions.
In our bedroom example, we have planned a sub-consumer unit for the modules on the first floor.
The total space requirements for the sub-consumer unit on the first floor results from: 176mm in the first row and 132mm in the second row – including bus extension for row extension and bus terminator.
- 0x power supply: power is supplied from the main consumer unit
- 1x evonHOME bus extension: 22mm
- 1x evonHOME blind module B1144: 44mm
- 1x evonHOME lighting module B1233: 44mm
- 1x evonHOME dimmer module L1424: 44mm
- 1x evonHOME bus extension: 22mm (to new row)
- 1x evonHOME bus extension (new row)
- 1x evonHOME single room control module C1144: 44mm
- 1x evonHOME digital module D1180: 44mm
- 1x evonHOME bus terminator: 22mm
We need additional space for several circuit breakers and for a suitable LSA Plus strip to connect the pushbuttons (4x 24V supply, 13x pushbutton inputs).
All cables must be routed to the consumer unit in which you have planned the corresponding module.
Each button will require a 24V voltage supply (+24V), and per pushbutton a cable that is connected to the pushbutton and the corresponding module. When cabling the sensors (pushbutton, contact, room operating panel) we recommend the use of communication cable (F-YAY) or CAT5 cables. If you wish to have more than one pushbuttons connected to a module input, you can either daisy-chain the cable in the room (from switch to switch, contact in the junction box) or cable all switches to the consumer unit and connect them all together there. The second variant gives you the advantage to only have the connection effort once, in the consumer unit, but increases the effort required for initial installation and cabling, and more space requirements in the consumer box.
Use deeper junction boxes as switch back boxes or boxes with more space – you will be grateful to yourself later when it comes to connecting the cables.
As opposed to a conventional electrical installation, the switches do not come into contact with the 230 V mains, however 230 V mains supply must still be routed into the consumer boxes to be connected to the evonHOME modules to provide power for the consumers (lighting circuits, blinds…).
Make sure that you do not forget cables for the room control unit, doorbell, window contacts, door opener etc. It is better to route one cable more than necessary than have one too few.
The consumer unit houses the mains connectors, LSA Plus strips, evonHOME modules, their supply, further relays and, if necessary, the circuit breakers for the 230V circuits.
The 24 V power supply and the pushbutton and sensor inputs – i.e. the CAT5 or communication cable – are connected to an LSA Plus strip and wired from there to the evonHOME modules.
The 230 V cables are wired via terminal strips or directly to the evonHOME modules or load relay.
More information on how each module is connected individually can be found in the module description or a wiring diagram is printed on the side of each module. The individual wires can be easily allocated using the connection list and the cable labels.
If you are unsure, please contact your evonHOME partner or an electrician.
Electrical connection work may only be carried out with the power disconnected and only then by suitably qualified expert staff.
You can connect up to four digital inputs and two digital outputs to the evonHOME controller (iX800).
Some of these In- and Outputs are already assigned with predefined functions (rain, storm, ...) - the assignment can always be changed by the user.
Digital Input 1 – Predefined as Home Off - Switch
Digital Input 2 – Predefined for rain detection
Digital Input 3 – Predefined for twilight detection
Digital Input 4 - Predefined for storm detection
Digital Output for arbitrary use
Digital Output for arbitrary use
These In- and Outputs can be found in the Hardware-App by clicking on the left Area of SC1-Line1 (smartCOM Line1).
Your new evonHOME can be controlled either conventionally via the pushbuttons mounted on the wall, or also via your PC, tablet or your smartphone. This way, you have your evonHOME with you all the time. You have full access to all functions that make your life easier, from your sofa or when you are traveling.
In order to be able to control your home via the app, your must first connect to your system. Simply follow these simple steps.
Before your activate your evonHOME app, make sure you are connected to the same network as your evonHOME controller. Simply go to the WLAN settings on your device and check the currently selected WLAN, or connect to the correct one.
In case you switch on your evonHOME CPU for the first time and it does not receive a valid IP address after several attempts (DHCP), it will automatically switch to the following static address:
Once you have successfully installed the app via the AppStore, the app is located on the home screen. You can start the app directly from here. After a short time to load the app, you will see the start page of the app.
From here, search for the available evonHOME systems. The selection is either a connection via a local Wi-Fi/WLAN or the internet (e.g. mobile network provider via a secure HTTPS connection).
If you are configuring evonHOME for the first time, select “Wi-Fi” in order to search for your system via the local WLAN.
The evonHOME app will now search for all system in your network. As soon as one or more have been found, they will be displayed along with their allocated IP address. Your new system will be listed with the default name evonHOME + unique identification number (e.g. evonHOME_1234AB9). You can change the name later, if your wish.
Once you have selected your evonHOME system, the next thing you must do is login.
After selecting the evonHOME system, you will find yourself on the login page.
Enter your username and password. You can also determine whether you wish in future to login automatically with your login data.
To make it easier for you to login to your evonHOME on your first configuration, there is also the option to do this by using a QR-code. Use the green button on the top right corner of the login screen to use this feature.
Point the camera at the QR-code, which you will find in your enclosed documents, and position it at the center of the marked area. once the QR-code ist successfully recognized, the associated login field will be filled in.
You have now successfully connected to your evonHOME system and can start to control your home.
To connect for the first time, use the username and password or QR-code provided for you in the enclosed documents.
Besides accessing your evonHOME system with the official app, you can also connect to it with any modern browser (e.g. Chrome, Safari, Edge). You only have to know the IP-Adress (Which is displayed in the app once your system is found).
When you enter the address in the url bar of your browser, you will be directed to the login page, where you will have to enter your credentials. You can then use your evonHOME system like you are used to.
If you connect to your evonHOME system with a browser (e.g. Chrome), some device specific functions from the mobile App may not be available to you. These include, among others, native notifications, which also appear when the app is currently not in use.
If you are currently not at home, but would still like to have access to your home control, then you can use the external access provided by your evonHOME system. If you have activated this option, you can access your system from anywhere in the world assuming there is an Internet connection, just as if you were at home.
The configuration for external access is located under “all apps” – “settings”.
Activate the function for external access in the settings by placing a tick next to it.
As soon as you have activated the function, the displayed status changes from “not connected” to “connected” and the evonHOME ID appears. This ID is required to connect you to your evonHOME system. It is a good idea to write this ID down, you will need it in the next step.
This evonHOME ID gives you the ability to access your system from a normal web browser (via
Return to the main screen. On the top left is your current username. If you click on it, the logout button will appear. Logout via this button.
You will now be on the start screen of the evonHOME app, which shows a list of all your previously connected systems.
Click on “new” to create a new connection. You will now see an overview of all possible connection types, as described previously.
Select “internet” as the connection type. You must enter the evonHOME ID in the next screen, along with your username and password. When done, connect via the button at the bottom of the screen.
As soon as you have successfully connected to your evonHOME system via the external connection, this connection will appear on the start page of your evonHOME app. You can now easily select this connection at any time.
The first external connection to your evonHOME system can take some time. Even once the connection has been established, please wait until all data has been uploaded before your quit the app.
Once you activate the external access, you can connect to your evonHOME system from every supported browser (Safari, Chrome, Edge).
Go to the website my.evon-home.com and login with your credentials. In addition to your user name and password, your will also require the evonHOME ID, which you received by activating the external access.
If you connect to your evonHOME system with a browser (e.g. Chrome), some device specific functions from the mobile App may not be available to you. These include, among others, native notifications, which also appear when the app is currently not in use.
Visualization of your evonHOME system enables you to control all functions in your home and adjust all necessary settings. There are a few simple concepts that we would like to describe here.
Once you have logged in, your username is displayed at the top left of the screen. Clicking on your username opens a menu where you can logout.
A single click on the symbol (top right) opens all apps. This shows you all available apps. If you don’t want “all apps” open all the time, you can put frequently used apps into your favourites, as follows.
Favourites lets you store apps that you use on a frequent basis.
If you want to add something to your favourites, mark the function (press the app with your finger/your cursor until a blue bar appears below) and select “add to start”.
If you want to remove something from your favourites, mark the app and select “remove from start”.
After the favourites are your areas. First up are your floors (ground floor and first floor in the diagram) and below that your areas and rooms. However, only those areas that contain something are displayed. For example, if a light is added to the room “bedroom”, the bedroom will be displayed.
Every app contains different views and representations that are used for opening, operating or changing settings.
This is the basic representation of every app in the system. A single click/press on this display opens the app view and its functions can be used and/or changed.
As long as you have an app open, you can also open its view. This shows you all content and functions that are available to you. In the case of the light app, the items displayed include all connected lights and the group functions.
The group function can vary from app to app, but is mainly used to create new elements or to operate several available elements. Taking the app “lights” as an example, it can be used to switch all available lights on or off. In other cases, such as “user”, you can add new users.
This display represents a single element in the app. In the case of “lights” every single one of your connected lights is displayed like this. The display is divided into several individual sections, each one serving a different purpose. The area on the left contains operating elements in the form of one or more buttons that you can use to control the element (e.g. light on/off). Then there is a text area containing information such as the name and the allocated area. On the right, many apps have a status display showing you the current status of the element. Fo lights, you can see whether the light is on or off, or (if the energy saving mode is active) when the light will be switched off.
Clicking /pressing the text area of an element opens the settings screen where you can change the app name, allocated areas and functions as you wish.
This display offers you various information and settings possibilities for the selected element and is divided into several sections. On the top right are small buttons that let you jump into other areas. The first section contains the most important operating elements via which you can operate the selected element and, depending on the app, various items of basic information.
The second section contains the settings that you can change for that element. These allow you to change the behaviour of individual element to suit your needs.
This section shows you al the links for your element. This gives you an overview, should you desire it, of which switches or functions affect the element. You can also link the element with other elements, depending on the app. For example, in the app “lights”, you have the possibility to link a light with a motion sensor.
In the settings view, most of the apps have a button on the top right allowing you to access the official documentation.
Please note that the settings possibilities vary from app to app and therefore not all sections are available for all apps.
Your evonHOME uses a range of notifications to inform you of events in the system. For example, if you have integrated a door intercom, the system can notify you when someone rings the doorbell.
Depending on how you access your system, there are different forms of notification. If you access your evonHOME via an app or via a web browser, you will receive new notifications directly in the visualization. All collected and unread notifications can be found via the button “letter symbol” on the main page.
The evonHOME app, used on tablets and mobile phones, also offers you native system notifications. You will receive these even if you are not currently using the evonHOME app.
If you have started the evonHOME app for the first time, you will be asked if you would like to permit notifications to be sent to you. If you agree then the app will be able to send you notifications. You can change the settings for notifications for each individual device that accesses your system later in the app “devices”.
Once you have connected the evonHOME app with your evonHOME, there are just a few steps to be taken in order to adapt your evonHOME to your requirements.
Use the app “areas” to organize your evonHOME into rooms and elements within the rooms (e.g. lights, blinds …). This way, you will be able to find them quickly.
Your previously defined rooms will be displayed on the home screen (as long as they contain elements). To modify the rooms, open the “settings” app and select “areas, rooms”.
In order to add rooms, areas and floors to your evonHOME, simply tap on the corresponding element (e.g. “add room”). This automatically opens the operator panel for the added element. Enter the name into the field “name” and an abbreviation in the field “abbreviation” for the room. If you want to allocate this new room to a floor, simply select the floor you want. If you want to move the area back to the highest level, select the empty entry in “area, floors”.
Alternatively you can first navigate to a floor and add a room there.
If you wish to personalize your rooms, you can select colour, icon and background picture for your room. Do this by opening the operator panel for the room via in “settings” – “areas, rooms” and select the element under “settings” and modify it.
Open the area via the button “edit” and view the elements for this area. If you want a shortcut to an area, simply click on the area of the symbol in the object panel (left).
You can also link each room with a room thermostat. Do this by allocating an element to this room in the app room climate. If you have allocated more than one room thermostat to a room, you can use the parameter panel of the room to select the room thermostat you wish to use for the room temperature display.
After you have connected via the evonHOME app to your evonHOME system, you should name all of the connected devices (lights, blinds, heating circuits, etc.) and allocate them to a room. This helps you to not only find and operate them easier, but also to access further functions.
Open “lights”, “blinds” or “room climate”, depending on the items you wish to modify the names and rooms.
The app shows you a list of central functions and below that a list of your elements – this corresponds to the channels of your evonHOME modules. More detail concerning the central functions can be found in the corresponding documentation.
Tap on the area that displays the name and the room, in this case “ no name”, “no room” to open the settings for this device.
Provide Name and Room
Enter the name of the device in the field “name”. You can type any name in here, or use a predefined name by tapping on the small arrow.
Tap on the field to select a room. The system already has a predefined few names that you can use. If you cannot find a suitable room in the list, create one in the settings -> areas and custom rooms.
You do not need to specifically save your changes, simply tap on the arrow symbol in the menu bar.
Choose a distinctive name depending on the device and purpose like: ceiling light, ambient, radiator or wall heating.
User & Groups
You can allocate different rights in your evonHOME to users, for example so that children can only use functions in the children’s room. The rights are controlled via the user groups.
You can find users and user groups in “all apps” – “settings”.
A user allows you to control exactly the rights for your evonHOME.
You can add a new user here or configure an existing one. To add a new user, simply select “add user”. This opens a panel where you can enter the user name and an optional description. Enter a password for the user so that you can login using the username.
The profile picture to be displayed for this user.
Background picture and text colour
You change the background of your visualization as you wish. The text colour selects the colour of titles such as “favourites” on the home screen so that they are readable, even with other background pictures.
Show areas on the home screen
This setting lets you define whether areas will be displayed on this user’s home screen.
If you activate the option “own favourites”, you can customize the favourites on your own home screen without these changes being visible to other users. If this option is deactivated, then your favourites are shared with other users and any changes will be visible to all users.
This lets you change the language for this user. To change the language of the current user, click on “load new language settings”.
Permit external access
The option “allow external access” lets you decide whether this user is permitted to connect to your evonHOME externally.
This allows you to allocate rights to this user. If you want to allocate rights independently from a group, simply select “user defined”. The individual rights are explained further down the screen. If the user is to have no rights, simply select “no rights”.
The section “areas” lets you select which the areas this user is to have access to. If you have allocated this user to a user group, the rights in this group have already been defined for this area and hence you only have the possibility to limit the rights for individual areas further.
Some changes cannot be made to the user you have used for your login. So for example you cannot withdraw administrator rights or delete the current user.
User groups allow you to configure rights for several users.
The settings can be modified for a user group that already exists, or a new one can be created. To create a new user group, click on the element “add group”. This opens a panel where you can enter the name of the group (e.g. “guests”), and assign colour and an icon.
Rights are used to limit what a user in this group is allowed to do in your evonHOME.
This level of rights gives the user full access to all possibilities in the system. All the following rights are deactivated, since they are all included in the admin rights.
Users in this group are allowed to change parameters, i.e. all settings accessible via the parameter symbol.
The user can open the settings (all apps – settings) and make changes. Exceptions are the user settings.
Manage home screen
The user can change the start page of the app, in other words, they can set favourites and move elements. See also “own home screen”.
The user can add new objects to the system, for example a new surveillance camera, a new Denon system, etc.
The user can create and edit logic elements.
The user can create and edit scenes; otherwise scenes can only be executed.
The user can create and edit areas.
Execute universal scene
The user can execute universal scenes such as close all blinds, switch on all lights, etc.
See all apps
The user can open all apps, otherwise they only have the possibility to open apps that are on the home screen.
Notifications are displayed for the user (such as wind, alarm system, etc.).
In “areas”, you can define which areas the users in the group will be able to access.
A light in evonHOME corresponds to a lighting channel that is connected to an evonHOME light module. Once connected, each light can be switched on and off. In addition, you also have the pre-defined universal functions “all lights on” and “all lights off”.
You can find the lights under “all apps”.
You can switch a light on or off via the “power symbol” on the left side. The right-hand side of the panel shows you whether the light is currently switched on or off. Clicking on the element takes you into the extended operation or configuration of this light. You can switch the light on or off by clicking on the bulb symbol.
If you have a dimmable light, you can switch in on or off via the object panel. Of course, you can also control this dimmable light via the operator panel by setting the circular slider around the light to the desired value.
Once a light has been given a name, you can configure it to suit your needs.
This setting determines whether this light is controlled by a switch or a presence detector. If you select “presence detector”, the settings to adjust the time the light is switched on are displayed.
Activate daylight lock
This option lets you prevent the light from switching on during the day (if there is sufficient light). This can be used for a hallway where the light is controlled by a presence detector.
If you activate “lock”, then the light cannot be switched on or off by the switch, nor by the presence detector.
Activate energy saving mode
This option lets you configure the light to switch itself off after a certain time. If you have activated this option, then the software shows you the settings for the time the light is to remain switched on. You can change this time to anything you want.
Remove from universal scene
An example of a universal scene is “all lights off”, where all lights are switched off. However, if you want a particular light to be excepted from this, then activate this option (useful for lighting an aquarium).
If you have a module with spare connections, i.e. where no light is connected, the app still shows that the light is on or off, because the output is active (although no light is actually connected). The “reserve” field lets you hide lights that are not used/connected. You can reactivate this light via the corresponding module in the app “hardware”.
Minimum and maximum brightness
Minimum and maximum brightness: many lights only have a noticeable change in brightness within a certain range. Hence you can set a minimum and maximum brightness level so that the button can adjust brightness only between the minimum and maximum brightness levels.
Fade in time
This is the time that the light is to take to reach the desired brightness from being switched off.
This is how fast the brightness is reached when the button is pressed continuously.
Linking allows you to connect your light to other elements in your evonHOME.
Switch on with
If you want this light to be switched on as soon as another is switched on, then use the function “switch on with”. The button “select” lets you select the other light you wish to link to this one.
Further presence detectors or buttons can be defined in one light channel to control the light.
The function of the linked button or presence detector depends on the autonomous light function, i.e. whether the button or presence detector mode has been selected.
If a light channel is connected to the input of a presence detector, then this light will always be automatically switched off after the defined time independently of whether an additional button or presence detector is switched on.
A presence detector light can be immediately manually switched off using an additional button.
If the time for the presence detector is to be used, then the time for the light must be set to 0. If the time for the light is to used, then the time for the presence detector must be set to 0.
The light can be switched off at any time with an additional button linked to this light channel (or on, if required). If the light is switched on via the button, it is also switched off after the defined period of time.
Note that in this case, the energy saving time cannot be 0, because otherwise the button input would be immediately switched off – and hence not seem to work.
Additional presence detector
An additional presence detector can also switch the light off after the defined period of time.
Note that in this case, if the energy saving time is defined with 0, then the on/off times for the light will vary due to the times defined by the presence detector.
If a light channel input is connected to a button, this light will be switched by every linked button or presence detector according to the autonomous function.
If no automatic switch-off time is defined (energy saving mode), then the presence detector can only switch the light on.
The light can be switched on or off at any time using an additional button linked to this light channel.
Note that in this case, the energy saving time cannot be defined as 0, as otherwise the light would be switched off immediately after the button press – and therefore not seem to work.
Additional presence detector
An additional presence detector will always switch the light on and switch it off after the defined period of time.
You can configure settings that affect all lights in “all apps – settings – lights”.
To configure the daylight lock, navigate to settings and select lights. You can adjust how many minutes after dusk you want the daylight lock to be deactivated and how many minutes after dawn you wish the daylight lock to be activated. In other words, if your evonHOME registers dusk at 8pm and you have set 10 minutes, then the daylight lock will be deactivated at 8:10pm.
You can find possible application examples here:
The app “Blinds” lets you operate and configure all shading elements in your system. You also have pre-defined functions such as “open all blinds” and “close all blinds”.
You can find Blinds under “all apps”.
You can open or close your shading element using the arrows in the left-hand side of the object panel. The right-hand side of the panel shows the current position and the angle of the blinds.
You can also operate each blind element via the operator panel by using the sliders on the right and on the left, or dragging the point in the middle of this window to the desired position. If you have defined a favourite position and wish to use it, simply click on the button “go to favourite position”.
Apart from giving the shading elements individual names, you can customize them further to suit your needs.
This option is available when an 'evonHOME Blind 1344' (Schlotterer RETROLux) module is used. It allows to change the operation mode from 'standard blind' to 'without working position' or 'with working position'. In this case, 'working position' refers to a blind with a mechanical working position.
With working position
This mode is meant for use with the Schlotterer RETROLux venetian blind, which has a mechanical working position. It allows you to change the slat position with a short button press and to switch between 'closed' and 'working position'. In this mode, the slats can only be adjusted to a certain limit, which is caused by the underlying mechanical construction of these blinds.
Without working position
Choose this mode if you own a Schlotterer RETROLux venetian blind, which does not not have a working position. This mode grants you the ability to simulate a working position.
Type lets you select whether the blind is a jalousie, a rolling shutter or a window (windows will be dealt with in an extra chapter). The jalousie has a position, an angle of the slats and a turnaround time, all of which must be considered in the calculation. A rolling shutter does not have an angle.
If you have a jalousie that opens and closes vertically, then you can configure it here. If this is activated, you are then presented with a further option defining the direction you wish the jalousie to open.
Remove from universal scene
A universal scene could be “open all blinds”. However, if you want this shading element to be excepted from this universal scene, then activate this option.
Remove from wind-lock
If you do not want this blind to open in strong wind, then activate this option. If this option is not visible, then activate the wind-lock in the settings “all-apps – settings – shading”.
Use this option to lock a blind, which means that the shading position can no longer be changed via the app or the button.
Close at dusk
If you want the shade to close at dusk, then activate this option.
If you have a module that has reserve connections, i.e. blinds are not connected to every output, then these elements are still displayed. The reserve function allows you to hide unused shading elements in the app. If you wish to see these unused elements, activate them in the corresponding module in the hardware section.
If you use the 'evonHOME Blind 1344' module in combination with a Schlotterer venetian blind (and select the correct operation mode) additional options will be available to you here.
Those refer to the varied motion times, which are specific to Schlotterer blinds, like working position/snapping times. This settings are pre configured for optimal operation. In case you encounter any problems when switching between positions (working mode/closed) please contact your evonHOME partner, who can adjust those settings for you.
Travel time wizard
This wizard lets you easily and simply determine the travel times for your shading element. Simply follow the instructions and your travel times will be configured for you.
Use these travel times for all blinds
Pressing this button opens a dialog where you can have all blinds use these travel times. This is useful if all blinds are of the same type and you do not wish to have individual times for each blind.
You can save your favourite blind position either by entering the values by hand or pressing the button “use current position as favourite”. The favourite position can be triggered via a scene.
Linking allows you to connect your shading elements to other elements in your evonHOME.
If you want two shading elements to always have the same position and slat angle, then use this “connect with”. Navigate to “connect with” and press “select” to choose the shading element you wish to connect to.
Settings contains the configuration for general settings that are valid for all shading element. Navigate to “all apps – settings – blinds”.
Short button press – completely up: If the blinds button is pressed for a short period of time, then the blinds will travel in the desired direction until either the blinds are fully open/closed, or a further press of the button causes them to stop where they are. A long button press sets the angle for the slats, i.e. after a wait time to correctly identify a long button press, the blind slats begin to turn until the button is released.
Short button press - set slats